Thursday, 14 April 2011
End of project Evaluation
For the task of creating a 30 second trailer for a James Bond film i chose to do Goldfinger. I decided on Golfinger because im not a massive James Bond fan but i had scene this particular film and it had the scenes that stood out most to me. The laser scene is quite an iconic scene and it also stars one of the most famous and popular Bond villains of all time, Oddjob. So to me, it made sense to do this film.
So to start with, i knew i wanted to do a gun barrel scene. The iconic intro sequence from any film. Once you see the inside of the gun barrel, you know its a James Bond film. This is why i chose to add a small snippet of my gun barrel at the start of the trailer. Its an instant Id that this is indeed a trailer for a Bond film. I think this is my most successful scene. The materials and whole movement of the camera and gun barrel looks really good. The model is solid and looks really good. I would definitely try to make a convincing blood drip if i could do it all again, but it was just one thing i had to sacrifice as time was ticking.
My second scene is with Oddjob 'stalking' Bond. I used my hand and gun models in this scene. I could not really get to grips with using the bone tool so i had to reposition my hand by just moving around planes and vertexes. In the end it did not make too much difference to the quality of the model and also the gun pretty much covers the hand so any imperfections can't be seen anyway. One thing i wish i could have done was actually model Oddjob with a biped and actually have him walking but i kept having trouble using the bidped. Everything i tried to rotate the model all the bones would just crumple and the model would be ruined and i had no idea of how to fix it. So in the end i had to just find an alternative and use camera panning to hide Oddjob moving closer to Bond. I don't think it looks too bad as it is but the addition of a biped could improve it. I think the environment looks good. Its not the best environment i could have made but i think with my limited skills it came out OK. The last scene is set in Goldfinger's Lair. Its one of the scenes everybody knows about if you ask them about James Bond so i had to put it in the trailer. I think the lighting sets a good atmosphere for the scene and I'm pleased with how the laser came out in the end, it was always one of my favorite models i made as it was the first time i really felt like i made some progress with the module.
I chose to just use the standard James Bond theme for the soundtrack as its just a classic theme and identifies it as a James Bond trailer. I wasn't going to add any other sound but i decided i should add the gunshot sound in the last part of the gun barrel scene because otherwise it would not have made much sense. The sound just improves the scene so I'm glad i did add it.
Overall i am pleased with the trailer i produced based on the fact i had never done any 3D modeling before or anything similar. Obviously i would've loved to have made an amazing action packed trailer so in that sense i am disappointed that i could not have learnt more to make it better. I enjoyed this module. Being able to come out with a final product is very satisfying and sort of makes you want to improve on what you have done. But sadly as we all have deadlines i had to draw a line under it and eventually convince myself it was good enough.
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